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BOWTI: 28 - 40 Materials, Lighting and Camera Setup

BOWTI 33: Making lights with an emissive material in Unreal Engine

How to make lights with an emissive material in Unreal

作者 OWL
已更新 10月前

BOWTI 32: Giving your emissive materials and extra BOOST in Unreal Engine

How to make your emissive materials look extra strong using some nodes in the material editor

作者 OWL
已更新 10月前

BOWTI 31: Material Instancing and Emissive Materials in Unreal Engine!

How to create emissive materials and use material instancing in Unreal Engine

作者 OWL
已更新 10月前

BOWTI 30: Creating awesome materials in Unreal Engine (SIMPLE)

How to create a simple, awesome material in Unreal Engine

作者 OWL
已更新 10月前

BOWTI 29: Harnessing the powers of Normal Maps and making tile-able textures!

How to make a simple material in Unreal using your own imported textures

作者 OWL
已更新 10月前
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BOWTI 20-27: Environment and Asset Creation

BOWTI 27: Environment and Asset Creation Roundoff

A summary of learnings in environment and asset creation

作者 OWL
已更新 10月前

BOWTI 26: Texturing a Single 3D Model with Multiple Textures in Quixel Mixer

How to texture a single 3D model with multiple textures in Quixel Mixer

作者 OWL
已更新 10月前

BOWTI 25: Baking a Colour ID Map for Texturing in Mixer

How to bake a colour ID map for texturing in Quixel Mixer

作者 OWL
已更新 10月前

BOWTI 24: Creating Colour I.Ds for an asset

How to add an FBX into Quixel Mixer and Colour/ Texture selected parts of a single model based on the colour map

作者 OWL
已更新 10月前

BOWTI 23: Beginner Modelling tips in Blender

Basic modelling tips for creating your own 3D models in Blender

作者 OWL
已更新 10月前
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BOWTI 3-19: Basic Character Setup

BOWTI 13: Metahuman editing: Quick photoshop hack

A quick hack to get experimental textures onto your Metahumans

作者 OWL
已更新 10月前

BOWTI 14: The best resources for 3d models in 2021

We show you just some of the amazing free resources for 3D models and useful assets.

作者 OWL
已更新 10月前

BOWTI 5: Setting up Live Link for Face Capture

Set up the facial Real Time mocap for your 3D streamer scenario and watch the digital Avatar react to your facial movements.

作者 OWL
已更新 10月前

BOWTI 15: Using Blender to optimize a free 3D asset for animation in Mixamo

How to use Blender to set up a 3D Asset for Rigging and animation in Mixamo.

作者 OWL
已更新 10月前

BOWTI 16: Using Mixamo animation on free 3D models

A guide to Mixamo and it's uses, Make quick 3D model animations using the presets that are available with this online tool.

作者 OWL
已更新 10月前
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BOWTI 1-2: Unreal Engine Basic Set-Up

BOWTI 1: Checking your system specs for running Unreal Engine

A guide to checking your computer's minimum requirements for running Unreal Engine.

作者 OWL
已更新 10月前

BOWTI 2: Downloading Unreal Engine and Epic Games Launcher

A guide to downloading Unreal Engine and opening a new project:

作者 OWL
已更新 10月前