BOWTI: Unreal Engine Content Creation TutorialsAn ongoing tutorial series about how to create different types of content in Unreal Engine
BOWTI: 28 - 40 Materials, Lighting and Camera Setup
How to make lights with an emissive material in Unreal
How to make your emissive materials look extra strong using some nodes in the material editor
How to create emissive materials and use material instancing in Unreal Engine
How to create a simple, awesome material in Unreal Engine
How to make a simple material in Unreal using your own imported textures
BOWTI 20-27: Environment and Asset Creation
A summary of learnings in environment and asset creation
How to texture a single 3D model with multiple textures in Quixel Mixer
How to bake a colour ID map for texturing in Quixel Mixer
How to add an FBX into Quixel Mixer and Colour/ Texture selected parts of a single model based on the colour map
Basic modelling tips for creating your own 3D models in Blender
BOWTI 3-19: Basic Character Setup
A quick hack to get experimental textures onto your Metahumans
We show you just some of the amazing free resources for 3D models and useful assets.
Set up the facial Real Time mocap for your 3D streamer scenario and watch the digital Avatar react to your facial movements.
How to use Blender to set up a 3D Asset for Rigging and animation in Mixamo.
A guide to Mixamo and it's uses, Make quick 3D model animations using the presets that are available with this online tool.
BOWTI 1-2: Unreal Engine Basic Set-Up
A guide to checking your computer's minimum requirements for running Unreal Engine.
A guide to downloading Unreal Engine and opening a new project: