UE Toolkit Product Guides
Detailed guides for each of the products in the Toolkit for Unreal Engine
- OWL Media Output WizardYou can instantly set up media outputs from Unreal Engine for streaming in the studio or to the internet, with alpha channel support, audio support, options of Cinecam, 360 Camera or Viewport
- OWL Media Input WizardYou can instantly set up media inputs to Unreal Engine, with alpha channel support, no anti-aliasing or ghosting, audio support and both live-streaming and file playback options.
- OWL 360 Degree Camera and Component A 180 and 360 Degree Stereoscopic Camera and Component for Unreal Engine with precise Viewport color matching, output to a Render Target, Alpha Channel support, Movie Render Queue integration and various other features.
- OWL 360/ 180 for Movie Render QueueYou can now render 360 and 180 degree video direct from Unreal Engine Movie Render Queue at ultra high resolutions (+32K) with precise color accuracy and professional compositing capabilities
- OWL Cinecam and ComponentAn augmented Cinecamera Actor and Component for Unreal Engine with precise Viewport color matching, output to a Render Target, Alpha Channel support, Stereoscopic output and various other features.
- OWL Media Output EncoderEncode any Unreal Engine Render Target and audio Submix to a wide range of different streaming and recording protocols with multiple simultaneous outputs, GPU-encoding and professional Timecode synchronisation.
- OWL Spout Sender/ ReceiverAn integration of Spout into Unreal Engine with up to 32bit color support, alpha channel support and zero-latency/ compression output from all major Unreal tools like nDisplay, Media Capture, Composure, Media Plate, Render Target etc.
- OWL NDI Sender/ ReceiverAn integration of NDI into Unreal Engine with 10bit receiver color support, audio and alpha channel support and output from all major Unreal tools like nDisplay, Media Capture, Composure, Media Plate, Render Target etc.
- OWL Virtual WebcamAn integration of a Virtual Webcam into Unreal Engine to to output from any Render Target direct to video-conferencing software like Zoom, Meet, Teams, Discord and streaming software like TikTok, Douyin etc.
- OWL Screen CaptureAn integration of Windows Screen and Window Capture into Unreal Engine to capture your Monitor or any desktop Window direct as a Render Target
- OWL Viewport CaptureA method to capture the active Unreal Engine Viewport to a Render Target which works in Editor and in Packages games/ apps and can be used with media output for streaming or recording the Viewport.