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How to boost brightness of emissive materials in Unreal Engine

How to make your emissive materials look extra strong using some nodes in the material editor
作者 OWL
已更新 1年前

  1. Open your master emissive material.
  2. Add a constant and a multiply node to your emissive material.
  3. Add the constant to one part of the multiply node and add the colour (constant 3 vector) to the other pin, the add the result to the emissive colour pin of your material. 
  4. Use the constant as a slider to control the amount of emission.
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