- In Mixer browse the Online tab to download new textures.
- Use The blend tab and projection settings to play with the positioning and blending of materials.
- Weathering blend technique:
- Add a mask stack to your selected material.
- Add a mask stack to your selected material.
- Select Normal under Mask Component.
- Position the Normal Mask using the Dial.
- Experiment!
- Export the Material as Covered in video 8
- You may have to export this as a 3D Asset to keep the UVs but you can always rip the flat image texture after.