- Open your Quixel project.
- In the Export tab set your Export Target, Asset Type and Category.
- Once your file is set up go to File / Quick Export.
- Open your map in Unreal.
- Navigate to your texture in Bridge by going to Local/ Mixes.
- Check the export settings of your chosen material.
- Set the Export Target to Unreal Engine (Same version as you have installed). Wait for Plug-ins to download if not yet downloaded.
- Click Export and your material will be importing to it's own folder in Unreal.
- Double click the material to edit specific properties like tiling offset.