- Go to the website and sign in with the same username you used for the Epic Games/ Unreal engine log-in.
- Open Bridge and navigate to your Metahuman
- Check for the Megascans plug-in the Unreal Engine Viewport, if that’s not there check this FAQ
- Hit 'export from bridge' while your Unreal project is open.
- Patiently wait for the Metahuman to import, load, and compile.
- Enable missing plug-ins and restart Unreal Engine.
- Drag your Metahuman in to your level.