BOWTI 20: Creating a scene in Unreal Engine with Quixel Bridge

How to create a scene in Unreal Engine using Quixel Bridge
Written by OWL
Updated 6 months ago

  1. Open Quixel Bridge.
  2. Click on the globe icon and browse Collections for objects that fit together nicely that you'd like to export.
  3. Download Assets to your Bridge Library using the right-hand panel.
  4. Ensure Bridge is up to date and that your Export Target is correct (Unreal Engine in our case) and click Export.
  5. In Unreal navigate to the Megascans folder and Drag in your 3D Assets. 
  6. Use Alt+Drag to copy objects within the Viewport.
Did this answer your question?