OWL Cinecam

Capture any Unreal Cinecam/ Camera to a Render Target, with alpha, UMG/ HUD and Render Flag control
Written by OWL
Updated 1 year ago

The OWL Cinecam Capture augments the Unreal Cinecam with a range of capabilities for live-streaming:

  1. It captures the view of the Cinecam to a Render Target with customisable resolution and aspect ratio:
  2. It includes all the features of the Unreal Cinecam, which are needed to produce cinematic quality content:
  3. It has a number of Off World Live augmentations such as Alpha output, customisable UMG for HUD/ Burn-Ins and Render Flag control:
  4. It's perfect for live-streaming because you can use DLSS and viewport on/off toggle to massively increase your GPU performance i.e. FPS/ resolution:
  5. It can be controlled via blueprints for live-editing like in the example blueprint here:
  6. It can be used with the Spout or NDI Sender Managers to live-stream direct from Unreal Engine.
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