How to live-stream RTSP direct from Unreal Engine

How to live-stream direct from Unreal Engine via RTSP to any RTSP server
Written by OWL
Updated 3 months ago

You can now live-stream any Render Target (including your Viewport using our OWL Viewport Capture) direct from Unreal Engine to RTSP:

  1. Ensure that the OWL Live-Streaming Toolkit plugin is enabled in your Plugins Folder:
  2. Go to 'Place Actors' panel and drag and drop the OWL Media Output into your scene:
  3. Select the Media Output Actor in your 'World Outliner' and in its 'Details' panel, in 'Input Settings' select the Render Target you want to stream to RTSP:
  4. Then in 'Output Settings' select 'Stream to RTSP' in 'Destination Type' and paste in your Stream URL from your server:
  5. Ensure your server is active before you begin streaming. You must have an active server otherwise the stream will freeze.
  6. Press 'Start' in the Media Output details panel and your stream will begin:
  7. If your Stream URL is correct, your live-stream should automatically appear on your streaming platform.
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